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Channel: Questions in topic: "models"
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Reconstruction of 3d mesh from 2d images

Hello All, I have an application where I need to reconstruct a complete 3D model of an object from images taken of the object from different perspectives. Thus far, I haven't been able to find any...

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Textures are not tiling properly on my wall model!

I am trying to apply textures to my wall model for the basic FPS game I am working on. Whenever I try to apply the texture to the object it does not tile properly. I don't know if whether or not you...

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Recommended size of objects

I'm making a top down 3D RPG and I'm using Voxels. I'm using MagicaVoxel for the model creation. But they are too big when I import them to Unity. 1 Voxel equals a 40x40x40 cube in Unity. A normal...

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Items in Asset Bundles not displaying correctly

Hello to everyone! I've ran into a problem with asset Bundles for Android in my Unity app. When I lauch the scene from the asset bundle, there are no Skybox, Trees and probably somthing else I've...

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Model Making Software

I want to make my own characters and items instead of relying on the Unity Store. Does anyone know of good software I can use?

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Blender model to Unity quality low (polygons visible with texture)

I created a model within Blender which looks great while previewing with texture mode on. It also looks great when I export the DAE and use it in SceneKit (Xcode). When imported into Unity, I can see...

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Unity Textures Bag

I see the model texture but i see purple-black texture with it. And... I DON'T KNOW HOW FIX THIS PROBLEM!? I hope you help me, here is an screenshots: https://imgur.com/a/ttz6pwI...

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Troubles with game optimization for mobile and overall workflow in Unity

Hello everyone, I've been using Unity for several years now, but there have just been a few questions that came to my mind that I can't seem to find any credible answers for online. The game I am...

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Should I split asset variations into seperate models, or keep them all together?

I am making a market stall model which will be used multiple times in the game. However, I want some variations to add realism. For example, one selling fruit, another weapons etc. Obviously I can (and...

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how to promote 3D environments for mobile apps with decent graphics

Hi, I have manged to export my Unity file to apk file for my android device, however whenever I open the file it is very slow and lags on my phone. I would like to create 3D walk-thoughs so I would...

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Models used standard shader looks wrong after loaded from assetbundle in...

Some characters in my game used standard shader, it looks ok in unity editor. But after loaded from assetbundle in android and ios, it totally wrong. I guess it may be something related...

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Dynamically add new 3D characters to game

If I have game like Runner and i want add new characters with his own Animation, textures, Meshes etc... If game can download this new characters from API or I have to make new release of the game and...

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how to hide a model behind invisible plane?

Hi everyone, i'm not very good writing english but i'll try my best. I've been working on an AR App to try on jewelry, using Vuforia and Unity 2018.1.5f1. I want to "cut" or "hide" half of the model...

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Unity problems with .FBX models,Unity3D problems with FBX model

Hi! I am currently trying to make a game in Unity but have encountered a problem that I've tried to solve for a couple of hours without success. I've downloaded a package from the Asset Store with a...

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Stopping character from walking on grass

Hey This is a strange question, but I have a lowpoly map terrain that is essentially just grass with paths on them. The whole terrain is a model by the way. The paths and grass are obviously separate...

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Why are my objects floating above ground?

![alt text][1] [1]: /storage/temp/122747-img1.png I'm trying to work with OnColisionStay() and no matter what I've done, my objects are always floating. The colider for both the floor and the objects...

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Setting up regions for different materials

Hey folks! I'm working with a really high-res model of an antique tractor my group captured using photogrammetry, and I'm trying to optimize it for use in VR and AR. I know I can make repairs and...

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FPS drop when moving against objects

In my game I have a table with a few gameobjects on it. One of the objects is a lantern which I modelled, and it has quite a few vertices/faces. The weird thing is that my fps only drops when I'm...

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How to open and view a .fpk file,How do I open a .fpk file to view the assets?

How do I open a .fpk file to view the assets? I play this game and would like to view the assets including models and everything within the game.

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All my models are white

So I just opened up a project and all my models are pure white in the editor scene and game views. Even just creating a new primitive cube turns pure white. Everything has a material on it, I've even...

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