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Channel: Questions in topic: "models"
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How to make a table model into something solid

Hey! I'm having an issue undersanting the rigidbody in Unity. I'm developping a game to Oculus Quest where cubes slide on a table towards the user so he can grab it and place them on the correspondent...

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3d animation breaking

i made a walking animation for my game but when i import it to unity and whole model is twisted and are in the wrong direction. animation was also messed up

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How can I find out the poly count of many models?

I made many models, but I did not remember the poly count of any of them, how can I quickly find out the number of polygons in each of these? -Edit- I made a Polygon counter script; it generates a txt...

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i have made my own model using vroid but i cant upload it to unity to use it...

i have created my own model using vRoid and was hoping to use it in vr chat to stream but i dont know how to upload it to unity to use for vr chat what do i do please help me ,i made my own model on...

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VFX graph particle has wrong origin point

Hey! I'm experimenting with VFX graph creating a muzzle flash, but I'm having an issue where the particle's origin point isn't the same as the mesh: What's interesting however is that when I'm just...

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How can i apply a animation clip to a imported Model?

let's say you imported a model on unity, **but there's no animationClips on it**, how can i apply existent animation clips into it?

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I am trying to make a shop system but I am having this doubt

In my shop I have 4 different 2d models each of them have different stats like one has 100 health and the other has 200 with 50 armor health. So my question is how am I supposed to give them these...

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Models from asset pack not flush with each other.

I'm not sure if I'm just overthinking things here or am I missing something. Basically, I got this nice asset pack that has different models, and most of the ground assets seem to be tile-based where I...

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Tile and Merge Meshes

I am currently trying to load a mesh, tile it across an area then merge it into a single model. The model contains submeshes and I have not been able to find a solution to merge the models. I can not...

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unity refusing to animated imported blender files.

For the past 5 hours, I've been trying to get unity to animate a simple 3d model I made in blender and so far it has been fighting me every step of the way. at times the mesh collilder says down, when...

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Mannequin stand up right

so, I'm working a horror game and I have a mannequin appear when your sanity gets low enough it's supposed to stand there and over time it disappears if player does not interact with it, if the player...

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Meshes scattered with PolyBrush appearing far above the parent mesh

I have a mesh that was an fbx export and has been completely unpacked. I am attempting to use polybrush to scatter grass meshes onto the surface however when I do the position of the grass is usually...

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Models Optimising.

Hey, I am created a 3D project, but the build size is around 130 MB. I want to optimize them to below 50 MB. I compressed textures and meshes but the size reminds the same, So is there any possible...

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how do i get what the player has selected in the EditorUtility Window?

hello, so today i've been trying to make a script that basically makes the player be able to import a 3d model (only one) as a mod, but i can't seem to get the file that the player has selected, it...

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what would be the best way to handle the collider with a sailing ship that...

So, I have this project I'm working on where objects can float on water. I have all that working just fine where the boats are just flat platforms (using a flat platform). Now I have a simple model of...

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How to use an Image as material/texture/skin on front of 3d model board?,How...

I am having difficulties trying to use an image as a material/texture/skin on a 3D model. The model I'm using is a basic cornhole board and I would like to attach a flag graphic to the top. I plan on...

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