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Bones with Make Human Unity5

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OK. Got tired of messing with Fuse models because something is screwing up with them on their end with Mixamo. So here is the problem. Same Model using Make Human. 1; I used Make Human Model and applied Mixamo Auto rigger which only gives you 65 bones. Not enough to match all of Ethan especially face bones. It works but its utterly useless with several other animals, like, shouting. smiling, whatever. 2: I used Makehuman Model and tried every single one of its riggs and something, does not matter what, always gets distorted. When i try and manually fix the position of bones, the moment i save them they go right back to the distortion. How can I resolve this or add some sort of proper bone functions tot he working model since apparently you cannot fix Makehuman rigs ?

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