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VR for complex construction CAD models

Hello, I work in construction and we are trying to visualize our projects using Unity and Oculus Rift. Basically all our models are created using Revit and we export them out to fbx and bring them into...

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cheap and efficient way to create and animate book models

Hello, I would like to create and animate a book model with a specified look and size and the player shell write into it and scroll pages. A page should also have physically changes while writing...

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How to connect Car body to wheels,How to connect body of a car to wheels

Hi first off im only 2 days into this stuff and its pretty fun other then running into an issue and taking hours to figure out whats wrong with one thing. Right now I have a car model everything works...

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Problem with body texture after build

Hello everyone, I have this problem where the bodymat looks like in the picture below after the android build. Everythings normal in Editor and Windows build. I tried to reimport the models, even...

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Problem with body texture after android build

Hello everyone, I have this problem where the bodymat looks like in the picture below after the android build. Everythings normal in Editor and Windows build. I tried to reimport the models, even...

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Hey, I'm a noob here, but I bought a unity asset store model, but cant export...

Hey, so I bought something from the asset store, im trying to export it as a model but it used weird materials that can be confusing, is there any way i can export the model with the materials but it...

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Import multiple models in runtime into Unity3d scene and make an animation...

So, I have multiple models of ply file formats on my phone. When my scene is running, I want to import multiple models and create an animation sequence in runtime. Is there any way to do it? Thanks.

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Bad lighting on imported object.

Hello, so I made alittle toon shader with the help of some tutorials. and it works perfectly on a sphere, but I imported a gravestone that I made in blender and I get this. ![alt text][1] I don't know...

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Weird black lines

Hi guys, There are some weird black vertical lines and some weird dark/black spots at the top edge of my snapped 3D models. I've tried messing with the light settings, turning AA off, changing...

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deafault avatar model and animation location on the asset store

![alt text][1] [1]: /storage/temp/136537-default-avatar-guy.jpg I found this guy in an old unity project, but is there a link to the model and animation? I would need to reference the location of the...

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Shader.CreateGPUProgram - Performance Issue

On my 3d car war mobile game, I was getting huge spikes on Shader.CreateGPUProgram as per Profiler mentioning: ![alt text][1] I have imported environments and cars 3d models within my Unity project. I...

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Simple Color Shader for 3D Models

I want simple color shader that affects lighting within 3d environments as like Standard shader. My game 3d models only contain colors in it so I want some simple shader to use. So that not create any...

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Object is invisible when there is another object behind

For some reason this happens. How can this be fixed? I also have other objects that don't show up until I am really close to them, but they still have this type of behavior. ![alt text][1] [1]:...

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Material Instance Created in Car Model Prefab

I don't know why my car 3d model's mesh renderer creating own instances of all materials when I spawn it using prefab. Please check below image for the same: ![alt text][1] My environment models not...

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Decompiling wasm files

First of all, question is not directly connected to Unity, but I had no idea where to post it (but it's about assets that I plan using in unity). Soo I have some wasm(WebAssembly) files, and I know...

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Can't Remove Character Head From FPS Cam - Model is a Single Mesh

I have downloaded a character model and animations from Mixamo for use with my FPS controller. I've aligned it and it works fine, with the sole issue of the character's head and chest clipping into the...

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Rendering Advice

I'm building a word game with letter tiles. Attached is a screenshot of how they look in the unity scene editor and how they render in the game. I've been researching on the forums and in the...

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Сonvert the model (*.NMO) from VirTools to the Unity mesh model,

Can I convert the model (*.NMO) from **VirTools** to the **Unity** mesh model? Tell me, can there any programs for this? It's important. ,

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Face showing up reversed in Unity after recalculating normals

Topic basically says it all. I'm a beginner at blender so I don't know much but if anybody could solve my problem that would be a big thanks! ![alt text][1] here is a picture of what is should look...

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Problem with 3D model made by myself in Blender

I can't put my models in to my game ![alt text][1] [1]: /storage/temp/144166-te-modele.png and this look like this. this game was made on the version 2019.1.11f1

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