In the space shooter tutorial, the art work for the ship and asteroids were shown as a prop and acts as empty game objects but has an art work that you can put a collider around. I tried creating a balloon in maya and exporting it to use as art work but it creates a model prefab that can be animated and it doesn't seem to be working with the destroybycontact script like the asteroids and player from the space tutorial. is there a difference between them? Can i export maya files as these empty art works to use? any info is helpful
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