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Why when importing blender file .blend to unity3d it's not importing all the models/objects ?

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In the screenshot you can see that in the unity3d when i click on the parent object i see all the models/objects but most of them in orange and only some of them in red. If i will not select the the parent object all the orange will not be show at all(second screenshot) only the red. And i checked the inspector of the red ones and the orange ones and both have same scale same material but for some reason after importing it from blender i can see as objects in unity3d most of the models. I have blender version 2.78 and i did in blender File > Save As and saved it as blender file. Then in unity in my project directory i coped the blender file to the Assets directory then dragged the blender file to the Hierarchy. ![some red][1] And ![oranges not selected][2] [1]: /storage/temp/97233-somered.jpg [2]: /storage/temp/97234-orangenotselected.jpg

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